The Old World

Design and explanation of the ‘Old World’.

Additionally, delineating the series of significant occurrences that transpired within its historical timeline.

The World of Veridia

A Brief Description of the ‘Old World’

“The Old World” (collectively known as Veridia in those days) was a vibrant and diverse planet teeming with numerous nations, each flaunting its own unique culture, history, and landscape. Technologies varied widely, with most societies mastering the manipulation of steam power for an array of purposes, akin to our own world's Industrial Revolution. Some of the most advanced nations had even begun harnessing the mysterious and powerful force known as "the Ether," a primal energy source analogous to electricity.

The societies of the Old World were complex tapestries of disparity and division, with deep-rooted social hierarchies that often led to inequality and unrest. Economies were primarily driven by trade, industry, and a rampant consumerist mentality. Yet, amidst these divisions, the denizens of the Old World were bound together by their shared resilience, ingenuity, and capacity for both conflict and cooperation. Their stories are tales of ambition, discovery, revolution, and ultimately, the struggle for power

Timeline of Important Historical Events

The Age of Creation:

Theories of the world's creation range from divine intervention, cosmic happenstance, to scientific explanations involving celestial collisions. Whichever belief holds true, the Age of Creation marks the birth of Veridia, its various lands, seas, and the emergence of diverse ecosystems.

  1. The Dawn of Civilization: As sentient beings begin to dominate Veridia's landscapes, they group together for survival, marking the beginnings of societal structure. These early groups are tribal, often nomadic, their lives dictated by the necessities of survival rather than concepts of power or wealth.

  2. The Era of First Nations: Over time, these tribes settle and grow into the First Nations, marking the beginnings of established society in the far west of Veridia. The early nations are guided by a deep respect for nature and a sense of unity among all living beings.

  3. The Age of Expansion: As populations grow and technologies advance, these First Nations begin to expand, marking the beginning of Veridia's broader history. As they venture forth, they encounter different landscapes, climates, and resources, which influence the development of unique cultures and societal structures.

  4. The Rise of Different Societies: In response to diverse environments and resources, distinct societal structures emerge. In the west, peaceful republics come into existence focusing on trade and diplomacy. In contrast, the east develops into aristocracies and monarchies, driven by power dynamics and military strength.

  5. The Age of Enlightenment: This era marks the beginning of scientific discovery and philosophical thinking. It leads to the spread of new ideas, innovations in technology, and changes in societal structures across Veridia. Despite the divisions and conflicts, this age also sparks a global cultural and technological exchange.

Rise of the East and Enduring Conflicts

Emergence of Hansei and LongMu: In the far east, amid the mostly peaceful republics of the west, two dominant forces emerge over time: the Empire of Hansei and the Imperial LongMu. Their rise to power is marked by brilliant strategic minds, innovative technologies, and strong, unifying leaders. Hansei, known for its disciplined military and technological advancements, and LongMu, famous for its abundant resources and indomitable spirit, begin to shape the landscape of the East.

  1. War with Central East: The power and expansion of Hansei and LongMu lead to inevitable conflicts with the aristocracies in the central east. As the Empires push their boundaries westward, they come into contact with nations whose values and ways of life are fundamentally different. These small-scale wars, fought over resources, territory, or ideological differences, vary in length and intensity, but are a constant backdrop to the era.

  2. Conflict Between Hansei and LongMu: As time passes, the competition for resources and influence between Hansei and LongMu intensifies, turning their once allied front against the central east into a tense rivalry. Battles are fought, treaties are signed and broken, and the line between friend and foe blurs. The eastern front of Veridia is marked by this ongoing conflict, with the two great Empires locked in a seemingly endless power struggle.

  3. Endless Wars in Central East: The aristocracies of the central east are equally embroiled in conflict. Ambitions of power and wealth lead to alliances being forged only to be broken, battles being fought over petty disputes, and lines of loyalty constantly shifting. This volatile political landscape fosters innovation in military technology and strategies, setting the stage for the technological leap that leads to The Great War.

The Great War

The constant, escalating conflicts between the central east aristocracies and the self-assertion of the empires in the far east culminated in a cataclysmic global conflict known as The Great War.

The Spark:

The assassination of a political figure in the heart of Sirio, one of the central eastern nations, marked the beginnings of The Great War.

This incident became a convenient casus belli for the southern coalition, known as the Royal Covenant, which declared war against the northern coalition, the Sovereign Union.

The far East empires first joined the Northern Coalition, however as the war turned into a stale mate they left the coalition.

Thus, nations were entangled in a conflict that traversed the political landscape of Veridia.

The Great War was noted for its brutal battles, high casualty rates, and prolonged stalemates. Technological advancements in warfare that were expected to ensure rapid victories led instead to drawn-out trench warfare, and Veridia was immersed in an unprecedented human catastrophe with millions falling on the battlefields stretching across continents.

Northern Coalition

Royal Covenant,

The Guiding Hands


The Guiding Hands of Progress originated as a collective of intellectuals, visionaries, and disaffected aristocrats, united by their shared disillusionment with the status quo and their dream of a different future. Their ideology was rooted in principles of collectivism, egalitarianism, and a utopian vision of a society made better through the use of technology.

They rejected the hierarchies, power structures, and inequities of the Old World, advocating instead for a collective society where everyone works for the common good. Central to their belief was the idea that advancements in technology and machinery could liberate the masses from menial labor, creating a society where leisure time is abundant, and every individual is free to pursue higher forms of personal and societal fulfillment.

A crucial aspect of their ideology was the concept of 'Progress', which they practically revered as a form of secular divinity. They viewed the pursuit of technological and societal advancement as a sacred task, their motto being 'Progress for the sake of progress'. Their vision of a utopian future powered by technology was in stark contrast to the destructive conflicts and divisions of the past.

Their message struck a chord with many among the war-ravaged populations of Veridia. The promise of a unified society, free from the destructive conflicts of the past and striving towards a utopian future, drew many to their ranks. From scholars to soldiers, workers to nobility, those disenchanted with the Old World found hope in the vision offered by The Guiding Hands of Progress.

The Hands Spread

The Guiding Hands of Progress' rise to power began in the war-torn nation of Valenthia, where they successfully overthrew the existing aristocracy. Their rule proved to be dramatically different from the past regimes. They swiftly implemented their collectivist principles, bringing about radical changes to the societal structure. They introduced advanced technologies that transformed industries and infrastructure, increasing productivity and improving the standard of living for many.

These tangible improvements, coupled with the promise of a unified, peaceful future, made the Guiding Hands an attractive alternative to the other nations, fatigued by the endless cycles of conflict.

In the central east, one aristocracy after another began to crumble under the revolutionary wave started by the Guiding Hands. The changes they brought were drastic, dismantling the old hierarchies and replacing them with a new system centered around collectivism and technological progress.

Even the monarchies and aristocracies, traditionally resistant to change, found themselves unable to stand against the ideological tide. The Guiding Hands' message resonated particularly strongly with the lower classes, who had long suffered under the rule of the aristocrats. Massive uprisings, often supported covertly by the Guiding Hands, led to the overthrow of many rulers.

Meanwhile, in the far east, the long-standing conflict between the Empire of Hansei and the Imperial LongMu had created a fertile ground for the Guiding Hands' ideology. Despite their initial resistance, these empires too succumbed to the growing influence of the Guiding Hands. The spread of the Guiding Hands marked the end of an era defined by aristocratic rule and constant warfare, and the dawn of a new age of collectivism and technological progress.

The Relic

In the icy desolation of the South Pole, hidden deep beneath the layers of time and ice, lay a testament to a forgotten era or an alien civilization - the Relic. The discovery of the Relic was a pivotal moment that would redefine the course of Veridian history.

Following a mysterious signal traced to the South Pole, an expedition team organized by the Guiding Hands of Progress unearthed the Relic. Shrouded in obscurity, the Relic was an enigma, a complex artifact that bore the wisdom of an advanced civilization or perhaps of an extraterrestrial intelligence.

The Relic was unlike anything found in Veridia. It was composed of materials that defied known science, arranged in intricate patterns and structures that suggested a technological sophistication far beyond the reach of the Old World.

The Guiding Hands, with their philosophy rooted in progress and evolution, saw the Relic as a key to realizing their vision of a unified, advanced society. They invested significant resources into understanding and harnessing the power of the Relic. Scholars, scientists, and arcanists were gathered, turning Valenthia into a hub of relentless research and innovation.

As the secrets of the Relic were gradually unveiled, the Guiding Hands gained access to knowledge and technologies that seemed almost magical. It accelerated the industrial revolution on an unprecedented scale, leading to the creation of machinery, transportation, and weaponry that was leaps and bounds ahead of what was previously thought possible.

The Relic was more than a trove of advanced knowledge and technology. It became a symbol of the Guiding Hands' ideology - a testament to their belief in progress, unity, and the potential for humanity to transcend its limitations. The discovery of the Relic affirmed their direction, strengthening their influence and hastening their expansion.

The newfound technological superiority gave the Guiding Hands an edge in spreading their ideology across Veridia. Nations that once resisted were either convinced by the promise of progress or overwhelmed by the superior technology enabled by the Relic.

The discovery of the Relic marked the dawn of a new age in Veridia, an age that saw the fall of the Old World and the rise of a new world order under the Guiding Hands of Progress.

The Fall of Veridia

In their relentless pursuit of progress and utopia, the Guiding Hands of Progress initiated grand projects that would change the face of Veridia, both literally and metaphorically. Among their most ambitious and ultimately disastrous projects were their large-scale geo-engineering experiments.

The Guiding Hands, fueled by the seemingly boundless knowledge gleaned from the Relic, sought to reshape Veridia into an ideal environment for their utopian society. They believed they could master nature, control climate patterns, and even manipulate the very fabric of the planet to serve their collective vision.

Multiple geo-engineering projects were launched across Veridia. Massive machines were built to regulate weather patterns, colossal seawalls were erected to control sea levels, and expansive terrains were artificially altered to suit the desired ecological models. It was an undertaking of unprecedented scale, driven by an unshakeable belief in progress and mankind's ascendancy over nature.

However, the world was not as malleable as the Guiding Hands had hoped. Their attempts to control and alter natural systems led to a cascade of unintended consequences. The weather machines disrupted global climate patterns, leading to violent storms, prolonged droughts, and unseasonable freezes. The sea walls altered ocean currents and dramatically affected marine ecosystems, leading to massive die-offs and extinctions.

The terraforming projects were perhaps the most disastrous. The radical alterations to the land, without consideration of the underlying geology, led to widespread soil erosion, deforestation, and desertification. Large swathes of arable land became barren, and entire ecosystems collapsed, leading to an ecological crisis.

Faced with these catastrophic consequences, the Guiding Hands tried to correct their errors by doubling down on their engineering efforts, leading to further destabilization. Over time, Veridia transformed from a vibrant, diverse planet into a wasteland scarred by the hubris of mankind.

The Guiding Hands' reckless geo-engineering experiments served as a grim reminder of the cost of unchecked progress. It showcased the perils of transgressing natural boundaries and the consequences of imposing a utopian vision on a complex, interconnected planet. This period marked a dark chapter in Veridia's history, setting the stage for the dystopian reality of the modern era.

This formed the creation of the zones. The Red zones, The Yellow Zones and the Blue Zones.

Transformation of Power

The Rise of The Constituent:

A Shadow Emerges to Lead

The figure known only as "The Constituent" has always been an enigma, his true origins wrapped in layers of mystery and obfuscation. Despite the deliberate murkiness surrounding his past, The Constituent emerged as a key leader during a critical period of change and transformation, shaping the future of the world.

As the chaos of the Great War raged on and the Guiding Hands of Progress (GHOP) emerged in response, The Constituent stepped forth from the shadows. His charismatic presence, ironclad convictions, and his vision for a utopian society deeply resonated with the people, especially those weary from the relentless carnage of the war.

The GHOP's transition into the Transitional Government Authority (TGA) marked an era of sweeping change. This pivotal moment was orchestrated under the careful guidance of The Constituent. He assumed the mantle of global administrator and emerged as a symbol of the TGA's mission and ideals.

The Constituent's voice frequently reverberates through pre-recorded propaganda broadcasts, used as a tool to communicate directly with citizens and TGA forces. He champions the rejection of basic human desires, promoting the utopian promise of inoculation and transhumanism. His speeches, filled with criticisms of the old world order, serve to mold public opinion and suppress any stirrings of rebellion against the TGA.

It has been claimed by the TGA that they had cured mortality, leaving many to wonder whether The Constituent himself has benefited from this discovery. His existence has been perpetuated since the inception of the revolution, according to TGA, though their well-established manipulation of propaganda calls into question the veracity of these claims.

Whether The Constituent is still alive or simply a symbol perpetuated by the TGA, his impact is indisputable. His presence, both potent and ubiquitous, continues to shape the world as it navigates the path towards the enigmatic event known only as the Greatest Day.

Meanwhile, Ashcroft harnessed its geographical advantage and immense wealth to fortify its defenses. Using the latest 'aether' technology to empower their maritime fleets, they created a formidable naval defense that made any invasion attempt strategically unwise and prohibitively costly. Furthermore, Ashcroft's ability to fund a private army of mercenaries added another layer of deterrence against the APU.

These circumstances led to a tense stand-off, with neither side willing to escalate further. Eventually, a permanent ceasefire was declared, marking a stalemate that persists to this day. While the APU is undeniably the predominant force in Veridia, Maddington and Ashcroft serve as lasting reminders of the world that once was, sovereign entities that continue to resist assimilation.

The survival of Maddington and Ashcroft stand as symbols of resistance against the overwhelming influence of the APU. The uneasy peace between these nations epitomizes the delicate balance of power in a world transformed by technology and idealism, a constant reminder of the struggles that have shaped Veridia's past and will undoubtedly define its future.

The GHOP, having consolidated their influence over vast territories, found themselves governing diverse populations, each with their own cultures, traditions, and aspirations. Navigating this intricate societal web necessitated a shift in governance style, from inspirational movement to institutional authority. This was the genesis of Transitional Government Authority (TGA).

TGA maintained the principles of the GHOP, but their approach evolved to incorporate more centralized control. The promise of universal leisure was nuanced by the necessity of regulation and order. Machines and technology, although liberating, required guidance and oversight to ensure stability and societal harmony. Hence, TGA emerged as a central regulatory body, directing the progression of society and managing the technological landscape towards the Greatest Day.

At the heart of the TGA's ideology lies the concept of the "Greatest Day." This is a prophesied future moment that the TGA has designated as a milestone in humanity's progress - a day when the culmination of their efforts, guided by the enigmatic powers of the relic, will bear fruit.

The term "Transitional" in the TGA's name refers to the ongoing process of guiding humanity from its current state to this future milestone. The nature of the changes anticipated on the Greatest Day remains a subject of mystery and conjecture, but it is generally understood to represent a profound shift in the human condition.

The TGA's mission is to prepare humanity for this leap into an unknown but promising future. They believe that their centralized control and regulation are crucial to shepherd society towards this grand objective. Every policy, initiative, and reform they implement are steps towards this singular goal: to guide humanity safely to the dawn of the Greatest Day.

TGA's rise signified the transformation of an idealistic movement into a governing entity. While they continue to champion the principles of transhumanism, collectivism, and technological progression, their methods have shifted to ensure societal stability and continuity. The ethos of TGA remains rooted in the GHOP's initial vision, but it has matured to consider the practicalities of governing a complex, technologically advanced society.

From the ashes of the old world, the GHOP emerged as a beacon of hope, guiding the populace towards a utopian vision. And as they evolved into TGA, they continue to shape society, balancing their lofty ideals with the realities of governance, holding fast to their mission of leading Veridia to a future of unity, progress, and prosperity.

You will find that you can truly be happy without giving into carnal desires and wanton greed whatsoever. In fact, the inoculated are on the true path to transcendence.

Timeline of the World

The various countries

Ashcroft

Government Type: Aristocracy

Ashcroft is a unique island nation, one of the few surviving vestiges of the aristocratic world order of the Old World. Governed by an Aristocracy, power in Ashcroft lies in the hands of a small elite class, composed of a network of influential families whose lineage dates back centuries. They take great pride in their tradition and heritage, valuing honor, dignity, and societal order.

Economy:

Despite the transition of power in most parts of the world, Ashcroft has managed to maintain a stable and flourishing economy. Its wealth is primarily derived from natural resources, including rare minerals and gemstones, which are highly sought after in international trade. Additionally, Ashcroft's island status has also enabled it to develop a robust fishing industry, contributing significantly to its food supply and exports.

Current Day Situation:

In the current era, Ashcroft remains a bastion of the Old World order. Resilient in the face of the transformative changes sweeping the globe, it holds steadfastly onto its aristocratic traditions. Its inherent insularity, both geographical and cultural, has allowed it to resist the influence of the TGA and retain its independent status.

Yet, it is not entirely immune to the broader global changes. There is a growing divide between the traditionalist aristocracy and a more progressive segment of the population, influenced by the promises of the TGA and the allure of technological progress. This internal tension is an ongoing challenge that Ashcroft must navigate in its quest to maintain its traditions in a rapidly evolving world.

Duchy of Ravenswood

Government Type: Duchy

Ravenswood, known formally as the Duchy of Ravenswood, was a medium-sized country situated in the north of the Central East. Nestled between Emeraldshire to its north, the Kingdom of Morley to its east, and the Rubyridge Principality to its south, it was a crucial intersection point, with a coastline that stretched out to the west. The government was a Dutchy, with the Duke at the helm of its political hierarchy, supported by a council of nobles.

Economy:

The economy of Ravenswood was largely agrarian, with a focus on farming and livestock. Its geographical position also made it a major trading hub, especially for maritime trade, due to its coastline. The fertile soils and temperate climate fostered abundant harvests, and the country was particularly known for its high-quality wheat and dairy products. Additionally, the Duchy made use of its rich deposits of iron and copper, contributing to its thriving metallurgy sector.

The Fall:

Ravenswood did not survive the Great War intact. Its strategic position and resource-rich lands made it a coveted prize. Despite the valiant efforts of its Duke and his loyal army, Ravenswood was ultimately invaded and annexed by the Royal Covenant.

However, it lasted for a short time as the GHOP shortly started sewing chaos in the territory and took control

The seizure marked a radical shift for Ravenswood. Its traditions, economy, and social order underwent significant upheaval as the GHOP imposed their ideology and control over the land. The transformation was not a peaceful one, and remnants of the old Ravenswood resistance still echoed in its history and the memory of its people, but to no avail as it now a part of the TGA and its Augmented Progressive Union.

Ravenswood serves as a poignant reminder of the intense turmoil of the Great War, and the far-reaching consequences of the ideological battles that were fought. It stands as a symbol of the Old World, whose echoes continue to resonate in the narrative of the New Order.

Duskhaven

Government Type: Autonomous Island Nation

Duskhaven, a small, vibrant island nation, was nestled between two giants of the Old World. To its right lay Ashcroft, an economic juggernaut known for its progressive ideas and technological advancements. To its left, the grand Kingdom of Goudenhal, a land famous for its aesthetic beauty and rich culture, reminiscent of a unique style known as "Doven".

The Doven culture was known for its art, philosophy, and scientific advancements. The influences of both Ashcroft and Goudenhal were vividly reflected in Duskhaven's culture, economy, and governance.

Initially, Duskhaven was under Ashcroft's rule. However, the tide turned when Ashcroft lost control over Duskhaven to Goudenhal in a series of conflicts known as the War of the Evening Tide. Despite Goudenhal's rule, Duskhaven managed to preserve its unique identity that amalgamated Ashcroft's innovative spirit and the rich Doven cultural influences from Goudenhal.

Independence:

As time wore on, the citizens of Duskhaven yearned for sovereignty, which was within their grasp when Goudenhal was engulfed in political instability and economic crises. The Duskhaven populace seized this chance and launched a peaceful, yet unrelenting, campaign for independence. Their strategic use of diplomacy, economic pressure, and public sentiment led Goudenhal to release its grip, and Duskhaven's autonomy was won.

The Great War and Aftermath:

During the Great War, Duskhaven upheld neutrality, adeptly navigating the perilous sea of diplomacy to prevent the blight of war from invading its shores. However, the arrival of the GHOP's geo-engineering was an unforeseen catastrophe.

The GHOP's radical manipulations of the planet's climate systems incited disastrous changes. The aftermath saw Duskhaven transformed from a lively island nation to a devastated red zone. Once-bustling towns were abandoned, and cultural relics submerged by rising waters.

Today, Duskhaven stands as a stark testament to the repercussions of the GHOP's reckless pursuits. Its deserted settlements and drowned landmarks serve as a chilling reminder of a once thriving nation now surrendered to the sea - a monument to a world lost to the whims of those who sought to tame nature herself, and paid a devastating price for their hubris.

Eldemere Maddington

Government Type: Oligarchy (Before Great War)

Nested along the southern borders of its more formidable kin, Eldemere Maddington was once a beacon of enlightened rationality and industrial prowess, much like Maddington itself. The nation was a melting pot of Maddingtonian culture, bearing the indelible imprint of its northern neighbor, yet it held unique idiosyncrasies that made it distinct.

Eldemere Maddington was birthed in the crucible of a cultural divergence from Maddington proper. The seeds of separation were sown when a faction of Maddington's society, seeking to explore a more diversified worldview, migrated south. Although the move created a physical distance, the Maddingtonian ethos of industrialism and tenacity remained.

The governance of Eldemere Maddington was vested in the hands of an oligarchy, comprising progressive thinkers, industrialists, and philosophers. Under their guidance, Eldemere Maddington bloomed as an influential center for intellectual discourse and industrial advancement, which often teetered on the line of audacity and heresy, according to Maddingtonian traditionalists.

The Great War marked a watershed moment in Eldemere Maddington's history. The nation found itself in the crosshairs of the GHOP's expansion. However, before the GHOP could set foot on Eldemere Maddington's soil, the nation was seized by Maddington. Their shared historical, cultural, and economic ties enabled Maddington to re-integrate Eldemere Maddington seamlessly, albeit under more direct control.

Today, Eldemere Maddington is but a historical footnote, a reminder of the indomitable reach of Maddington's power. Its unique culture and intellectual wealth, though subdued, are not entirely lost. The spirit of Eldemere Maddington lives on, its legacy intertwined with the narrative of Maddington's tenacious rise to prominence.

Emeraldshire

Government Type: Kingdom (Before Great War)

Emeraldshire, nestled in the uppermost stretch of the central east continent, was a shining gem of culture and refinement. Hemmed in by the industrial powerhouse of Maddington to the west and the staunchly traditional Rubyridge Principality to the east and south, Emeraldshire was a vibrant blend of its neighbors' hardheaded pragmatism and deep-seated respect for heritage.

A kingdom renowned for its patronage of the arts and sciences, Emeraldshire was a cultural and intellectual paragon. Its diverse tapestry of culture was woven with threads of elegance and sophistication, showcasing an unparalleled gastronomical tradition, breathtaking artistry, and groundbreaking scientific developments. This was the land of luminaries, where the past and future coalesced in an elaborate dance of progress and preservation.

Emeraldshire was governed by a monarchy, a benevolent King and Queen whose reign was marked by their commitment to their subjects' well-being and intellectual growth. This dedication nurtured a thriving society where artistic expression, intellectual curiosity, and scientific discovery were celebrated and cherished.

However, the jewel of Emeraldshire found itself in the inexorable path of the Guiding Hands of Progress during the Great War. Despite their fierce resistance and indomitable spirit, the royal forces of Emeraldshire could not stand against the technological might of the GHOP. Eventually, the kingdom succumbed to GHOP's march of progress and was absorbed into the territory of the Augmented Progressive Union (APU).

Empire of Hansei

Government Type: Imperial Monarchy (Before Geo-Engineering Crisis)

The Empire of Hansei, situated in the southern reaches of the far east, was a society shaped by timeless customs and a profound sense of balance. A deep respect for harmony, martial discipline, and art created a rich tapestry that defined Hansei's unique identity.

The government was structured as an imperial monarchy, the Emperor seen as a divine figure maintaining the continuity and stability of the nation. Their sacred duty was carried out with stern devotion, ensuring that the timeless customs that were at the heart of the nation were upheld.

Hansei was in an age-old conflict with LongMu, a rivalry that stretched back so far into history that it had become part of the nation's identity. This ongoing struggle shaped Hansei, reinforcing the people's resilience and tenacity.

During the Great War, Hansei chose to align itself with one of the warring coalitions in a move that was unprecedented. However, finding its interests better served in continuing its centuries-old struggle with LongMu, it disengaged from the larger conflict.

Despite its storied past and unyielding spirit, Hansei could not withstand the fallout of the geo-engineering crisis. The once vibrant landscapes, adorned with ancient temples and cherry blossoms, were reduced to a desolate red zone. With their homeland devastated, the citizens of Hansei found themselves subsumed into the Augmented Progressive Union (APU) under the governance of the Transitional Government Authority (TGA). Stripped of their former cultural identity, they became part of the homogenized, technologically-advanced society of the APU.

The Kingdom of Goudenhal

Government Type: Constitutional Monarchy (Before Geo-Engineering Crisis)

The Kingdom of Goudenhal, often likened to a brilliant mosaic of varied cultural, artistic, and philosophical influences, once held a prominent place in the world stage. Despite being politically structured as a constitutional monarchy, it was the embodiment of freedom and diversity, with the people taking pride in their ability to freely express their thoughts and celebrate their differences.

Their land, rich in natural resources and thriving with commercial activity, was a haven of peace and prosperity. Internally, the kingdom was known for its heated intellectual debates and progressive art scene, while externally, it was respected for its astute diplomacy and fair trade practices.

During the tumultuous period of the Great War, Goudenhal strategically chose to maintain neutrality. Its leaders, true to their deep-seated belief in peace and diplomacy, steered clear of the warring factions, attempting to serve as a beacon of stability in a world engulfed by chaos.

However, the kingdom's pacifist stand could not protect it from the devastating effects of the geo-engineering crisis. A catastrophic series of events transformed the once vibrant and lively kingdom into a desolate landscape of yellow and red zones. The proud kingdom, once a shining beacon of diversity and intellectual freedom, found itself erased from the map, leaving behind only a stark testament to the terrible cost of unchecked technological progress.

Kingdom of Morley

Government Type: Constitutional Monarchy (Before the Great War)

The Kingdom of Morley, a compact country with a fiercely independent spirit, was nestled between mighty neighbors and the Sapphire Isles across the sea. Despite its small size, Morley boasted a rich history and a unique culture that held steadfast amidst external influences.

A constitutional monarchy by structure, Morley was known for its rugged landscape, bountiful natural resources, and tenacious people. The Morleans, as they were known, prided themselves on their hardy resilience and an ingrained sense of community, making the Kingdom of Morley a vibrant, if small, player on the global stage.

However, the Great War brought unprecedented strife and devastation to this small nation. Aligning itself with the Northern Coalition, Morley became a major battleground, its lands scarred by the relentless back-and-forth between warring factions. The bitter conflict transformed Morley's landscape, leaving its once idyllic vistas ravaged and desolate.

Following the end of the war and the rise of the Transitional Government Authority (TGA), the Kingdom of Morley, much like many other nations, was absorbed into the expanding territory of the Augmented Progressive Union (APU). Today, all that remains of the Kingdom is the memory of a proud, resilient nation that once stood tall amidst powerful neighbors.

LongMu

Government Type: Absolute Monarchy (Before the TGA)

LongMu, a formidable kingdom in the far east, was an age-old tapestry of tradition, wisdom, and power. A land where time seemed to move differently, steeped in a thousand years of history. It was renowned for its stunning landscapes, intricate architecture, and a society that valued honor and duty above all else.

Under an absolute monarchy, LongMu wielded significant regional influence. The empire was built on a finely honed balance of might and wisdom. Its longstanding feud with the Empire of Hansei was legendary, a dance of power that ebbed and flowed through the centuries. During the Great War, LongMu capitalized on Hansei's preoccupation with larger conflicts and seized large swathes of its territory. But the territorial gain was short-lived. When Hansei disengaged from its coalition and refocused its resources, the ancient stalemate was restored.

While the Great War raged on, LongMu initially stood its ground against the encroachment of the Guiding Hands of Progress, thanks in part to its formidable defensive strategies and the sheer expanse of its territory. However, the geo-engineering crisis wreaked havoc on its southern territories, rendering large areas uninhabitable.

Yet, even then, LongMu endured. It wasn't until the formation of the Transitional Government Authority (TGA), and their deployment of advanced technologies, that LongMu was finally overwhelmed. Despite its valiant efforts, the venerable kingdom was eventually subsumed into the Augmented Progressive Union (APU). Today, the echoes of LongMu's grandeur and ancient traditions resonate only in the historical records of the APU.

Maddington

Government Type: Oligarchy

In the far reaches of the Old World's north, the indomitable nation of Maddington straddles a vast landscape of rugged mountains and sweeping flatlands. To its northern extremity, a set of islands forms a formidable natural bulwark, encircling the frigid northern waters. These isolated islands, akin to vigilant sentinels, have historically served to defend Maddington's heartland from maritime invasions.

Renowned for its hardy resilience and meticulous industriousness, Maddington has thrived on the bedrock of advanced engineering, heavy machinery, and an exceptional energy resource, aptly termed 'black gold'. This unique energy substrate fuels Maddington's formidable industrial economy, rendering it an indomitable powerhouse in the western regions of the Old World.

Maddington's governance rests in the hands of a pragmatic oligarchy, an assemblage of influential industrial magnates, pioneering engineers, and strategic economists. Their measured governance has forged Maddington into an awe-inspiring beacon of industrial triumph, distinguished by its sprawling factories, intricate railway systems, and bustling seaports.

In the face of the unforgiving climate and the starkness of their homeland, Maddingtonians have carved out a prosperous existence. Their gleaming cities contrast against the harsh backdrop of icy plains and towering mountains, a stark testament to their resilience and fortitude.

During the tumultuous era of the Great War, Maddington demonstrated remarkable adeptness at leveraging its bountiful reserves of the 'black gold'. The nation's industrial might, fortified by its strategic geographical position, kept the tide of GHOP's onslaught at bay. The Maddingtonians seized the chaos of the war as an opportunity to re-establish their dominion over the culturally-aligned territories of Eldermere Maddington and Maddingtorium, both having strayed from Maddington's influence due to religious and philosophical divergences respectively.

Today, Maddington stands defiant, a veritable fortress in a rapidly changing world. With its mighty industrial base, strategic use of resources, and assertive leadership, Maddington symbolizes the relentless march of progress, the enduring spirit of its people, and their unwavering determination to retain their independence.

Madditoria Republic

Government Type: Republic (Before the TGA)

The Madditoria Republic was a beacon of philosophical enlightenment coupled with robust industry. It was a nation deeply influenced by the teachings of the Scriptoria, a revered book of wisdom that shaped the psyche of its citizens. This was a country where cogent reasoning and profound discourse were intertwined with the hum of factories and the clanking of machinery.

Driven by the Scriptorian principles, the Madditoria Republic cultivated an environment of thoughtful debate and intellectual pursuits. At the same time, it mirrored the industrious nature of Maddington, marrying philosophical wisdom with practical application in a blend that few nations could emulate.

During the Great War, the Madditoria Republic became a target for Maddington's expansionist ambitions. The Republic offered fierce resistance, holding its ground with remarkable fortitude. However, the ravages of the geo-engineering crisis took a toll on the nation. The devastating environmental changes outmatched their defenses, causing widespread devastation.

Maddingtorium

Government Type: Direct Democracy (Before the TGA)

Emerging from the monolithic shadow of Maddington, Maddingtorium was a nation that embraced a new path - that of direct democracy. Disenchanted with the governance of their progenitor nation, the people of Maddingtorium made a bold decision to split and forge their own future.

Living under the constant threat of Maddington, the citizens of Maddingtorium were forged in the fires of adversity. Their response was a sharp pivot towards self-reliance and a strengthened military apparatus. The nation's strategic location - nestled between Maddington to the north, Eldermere Maddington to the south, and the Scriptoria Republic to the southeast - necessitated a vigilant stance and close relationships with its neighbors.

As the drums of the Great War began to echo across the lands, Maddingtorium found itself in the crosshairs of its former compatriots. Despite their considerable efforts to fortify their defenses, they could not repel the power of Maddington. The struggle was fierce, but ultimately, Maddingtorium fell.

Nightsway

Government Type: Enigmatic Theocracy

Situated in a secluded corner of the world, Nightsway has maintained its aura of enigma throughout the ages. This land of shadows and secrets is ruled by a cryptic theocracy, devout followers of the ancient deity, Kadihk. Nightsway's esoteric spiritual beliefs and the mystery shrouding its operations have lent it an air of peaceful mystique that intrigues and deters outside interference.

Despite its secretive nature, Nightsway's impact on the world stage is far from negligible. Its massive Golden Bank serves as the financial backbone of this mysterious nation, and its influence extends far beyond its borders. The Golden Bank's ability to invest in foreign projects and accept international investments has enabled Nightsway to quietly weave a complex network of global influence, further solidifying its strategic position.

While Nightsway may not maintain a conventional military presence, it is widely known for its intelligence and infiltration capabilities. Nightsway's well-trained mercenaries operate globally, subtly aiding the nation's covert political maneuverings and reinforcing its strategic power.

Throughout the tumult of the Great War, Nightsway was largely left unscathed. Its enigmatic reputation and intricate web of international ties made it a formidable entity that few dared to challenge. However, in the wake of the geo-engineering crisis, Nightsway was not spared. The land that was once a beacon of secret knowledge and ancient wisdom was turned into a desolate red zone, its secrets locked away under layers of devastation. Yet, even in its silence, the memory of Nightsway continues to cast long shadows in the annals of world history.

Republic of Enil:

Government Type: Maritime Republic

The Republic of Enil, though a tiny nation nestled against the vast expanse of Sirio, boasts an imposing maritime presence. The heart of Enil thrives on its unique blend of trade, seafaring, and sophisticated sea-centric architecture, a living testimony to its history of navigating the intricate waterways to prosperity and power.

In its prime, the Republic of Enil was an influential power, its voice amplified by its strategic maritime location and naval dominance. As a crossroads of culture and commerce, it was a hub of vibrant trade and a beacon of sea-bound artistry. While neighboring nations flaunted their land-locked strength, Enil upheld its distinct identity with maritime resilience.

In the throes of the Great War, the Republic of Enil remained a neutral entity. While the world convulsed around it, Enil maintained its position, operating its complex network of trade and commerce. Yet, neutrality did not grant it immunity from the geo-engineering crisis that swept across the globe. The once-thriving Republic of Enil succumbed to the crisis, transforming into a red zone. The echoing silence in its canals today stands as a solemn testament to the might of a nation that once swayed with the rhythm of the seas.

Rubyridge Principality

Government Type: Constitutional Monarchy

A nation blessed by size and strategic location, Rubyridge Principality was a majestic territory known for its ruby-colored mountains that traced a beautiful landscape across its expansive territory. The nation was known for its resilience, strength, and ability to rise above adversity, which mirrored the spirit of its inhabitants.

Rubyridge Principality was a significant player in the larger world, flanked by the smaller nations of Duchy of Ravenswood to the west and Emeraldshire to the northwest. To its far east lay the sprawling territory of Longmu, a relationship which shaped much of Rubyridge's eastern policy. To the south, the nation shared borders with the large nation of Valenthia, and the smaller Kingdom of Morley towards the southwest.

During the tumultuous era of the Great War, Rubyridge Principality stood with the Northern Coalition. Despite losing substantial territories during the war, the nation showcased its tenacity by reclaiming its lost lands. However, the nation's internal fabric was shaken by the guiding hands of progress, eventually leading to its downfall.

Interestingly, the devastating geo-engineering crisis that claimed many nations had a contrasting effect on Rubyridge. The nation found itself designated as a blue zone, spared from the chaos. However, this reprieve was brief as the subsequent formation of the APU saw the principality being subsumed into its vast territory. Rubyridge Principality's unique legacy, however, still echoes in the hearts of those who remember its former glory.

Sapphire Isles:

Government Type: Monarchy, under the guidance of the Church of Celestiana

Studded like brilliant sapphires in the wide ocean expanse, the Sapphire Isles were a beacon of hope and resilience. Ruled by a monarchy under the guidance of the Church of Celestiana, the Isles were known for their unwavering faith and strong spirit. The Sapphire Isles were to the east of the Kingdom of Morley and to the south of Ravenswood, providing them with a strong maritime advantage that contributed to a formidable naval force.

The Sapphire Isles joined the Northern Coalition during the Great War, utilizing their robust navy to protect their interests and contributing to the coalition's might. Despite suffering heavy casualties, the island nation managed to maintain a firm grip on its territories, its isolation offering an advantage. The faith of the Islanders in the Church of Celestiana provided the spiritual strength to resist the chaos of war, and their patriotic fervor remained unshaken.

As the GHOP took control of the central eastern continent, the Sapphire Isles stood defiantly, their faith and patriotism serving as their bulwark. However, the GHOP's relentless tactics of infiltration and disinformation began to sew the seeds of chaos and division among the Islanders. Despite their valiant efforts, the turmoil proved too great to withstand, and the Isles fell under GHOP control.

Today, the Sapphire Isles are part of the APU. Their memory, however, lives on, their spirit of resilience serving as a stark reminder of the world that once was.

Sirio

Government Type: Monarchy

Once a vibrant confluence of eastern mysticism and western vivacity, Sirio was a radiant jewel of the old world. Governed by a monarchy, the nation was nestled to the south of Valenthia and to the west of the Empire of Hansei, boasting a cultural landscape as varied and rich as its geographic one. Known for its lively festivals, intricate architecture, and philosophical discourses, Sirio was a land that celebrated life in all its aspects.

During the Great War, Sirio allied itself with the Royal Covenant coalition. Its strategic location and diverse resources made it a significant player in the geopolitical landscape. The Sirians were known for their tenacity, willing to fiercely defend their home and their ideals.

However, despite their resistance, the nation succumbed to the subtle yet relentless influence of the Guiding Hands of Progress. As the war ravaged the world, the once-vibrant land of Sirio was enveloped in the shadow of conflict, its beauty and culture marred by the scars of battle. The geo-engineering crisis turned this once thriving nation into a desolate red zone, making it uninhabitable.

Now, Sirio lies in ruins, a grim testament to the devastating consequences of the Great War. Its resplendent history is but a distant memory, consumed by the maw of time and conflict.

Solhartia

Government Type: Constitutional Monarchy

Nestled to the north of Valenthia, bordered by Vendonia and Thornley, Solhartia stands as a majestic empire under the rule of a Constitutional Monarchy. Its governance incorporates elements of the old world, fusing cultural aspects reminiscent of two distinctive nations, resulting in a society that reveres tradition yet values progression.

Economy:

Solhartia's prosperity is underpinned by its extensive mining operations in the southern regions. The empire's ability to extract large quantities of iron ore and other valuable minerals has spurred the growth of a robust steel industry, which has marked Solhartia as a prominent industrial powerhouse. Alongside this, the empire has earned worldwide acclaim for its precision-engineered timepieces. These intricate creations blend artistry with meticulous craftsmanship, earning them the moniker of 'jewels of Solhartia'.

Current Day Situation:

Solhartia's history, marked by its revolutionary birth and subsequent rise as an independent nation, profoundly influences its present day. Tested during the Great War as part of the Royal Covenant, Solhartia demonstrated formidable resilience, enduring massive casualties yet maintaining its territorial integrity.

The Guiding Hands of Progress, initially birthed in Valenthia, infiltrated Solhartia, bringing with it a wave of profound change. Their geo-engineering efforts dramatically transformed the landscape, converting once-thriving regions into Yellow and Red Zones.

Scriptoria Free State

Government Type: Theocratic Autocracy

The Scriptoria Free State, nestled between Maddington to the north and other Scriptorian states to the south, is a stark testament to the power of extremism. This land, originally part of the larger Scriptoria territory, succumbed to radical interpretations of the sacred Scriptoria text, spawning a society fueled by zealous dogmatism.

Economy:

The Free State's economy largely relied on self-sustenance through agriculture and localized trade. An isolationist stance coupled with a feared reputation limited foreign relations, necessitating self-reliance but also constraining economic growth.

Technology:

The Free State was marked by its massive coal generators, reminiscent of monolithic beasts of iron and fire, that stood as the lifeblood of the settlements. These marvels of engineering were vital for survival in the harsh climes, powering heat and essential services for the crater settlements that housed the zealous populace.

Current Day Situation:

The chaos of the Great War was viewed as prophesized turmoil by the Free State, prompting them to launch attacks on Maddington and the Scriptoria Republic. Their asymmetric warfare created distress but inflicted limited damage.

In a tragic twist of fate, their isolation and extremism failed to safeguard them from the Guiding Hands of Progress. Geo-engineering experiments turned vast swathes of their lands into inhospitable Yellow and Red Zones. The once fervent believers in the Scriptoria Free State were decimated, their extremist views vanishing with them.

Today, the Scriptoria Free State stands as a grim warning of the dangers of twisting wisdom into radical beliefs. The eerie silence of the deserted crater settlements, now only warmed by the ghostly embers of the once-roaring coal generators, is a haunting reminder of a culture lost to the annals of history.

Scriptoria Republic

Government Type: Republic

The Scriptoria Republic is the main remnant of the once unified Scriptoria, a testament to a legacy that was once whole but is now fractured. The Republic's culture is deeply reminiscent of the former glory of Scriptoria, marked by a rich blend of styles - robust, utilitarian structures harmoniously co-existing with more opulent and ornamented architectural designs.

Economy:

The Scriptoria Republic's economy is diverse and complex, marked by a variety of industries ranging from agriculture to manufacturing. Many of its cities are home to artisanal craftspeople and renowned scholars, contributing to a vibrant cultural life that is inextricably tied to its economic activities.

Landmarks:

A prominent landmark is the majestic statue of the revered Scriptorian writer, Erondalus the Scribe, a symbol of unity and a beacon of hope for a reunified Scriptoria. This towering figure stands as a testament to the enduring dream of a united nation, instilling pride and determination among its citizens.

Current Day Situation:

In the aftermath of the Great War, the Scriptoria Republic found itself caught in a tumultuous struggle. It waged war against both the northern Maddington and the zealous Scriptoria Free State. Despite the overwhelming odds, the Republic's forces managed to adapt to the unique tactics of guerrilla warfare, repelling the Maddington forces at a great cost.

The Guiding Hands of Progress attempted to infiltrate the Republic, but the fervent adherence of its citizens to the teachings of the Scriptorian texts formed a formidable barrier. Despite this resistance, the relentless tide of the geo-engineering experiment rolled over the Republic. Now, the once flourishing lands are dominated by Yellow and Red Zones, marking a tragic end for a nation that resisted the clutches of the Guiding Hands.

Scriptoria United Republic

Government Type: Republic

The Scriptoria United Republic, an offshoot of the original Scriptoria located in the chillier northern region, is a land characterized by its indomitable spirit and rugged beauty. Its people, toughened by the cold climate, have honed their metalworking skills to an exceptional level, crafting durable tools and creating ornate artworks that showcase their distinctive balance between functionality and aesthetics.

Economy:

The Republic's economy thrives on its rich mineral resources, the fruits of their bountiful mines. Not only do these minerals feed their industrial demands but they also serve as the raw material for the intricate artistry for which Scriptorians are well-known. This blend of industrial pragmatism and artistic sophistication sets the Republic apart from its sibling states.

Culture:

The Scriptoria United Republic has embraced a more forward-looking ethos compared to its traditionalist counterparts in the Scriptoria Republic. Its culture, while still rooted in the shared Scriptorian heritage, has veered towards innovation, visible in their approach to arts and thought. This is even reflected in their spoken language – a unique variant of the Scriptorian tongue, colored with a distinct accent.

Current Day Situation:

Despite their smaller geographical size, the Scriptoria United Republic considers itself the rightful torchbearer of the true Scriptorian spirit. While the Scriptoria Republic is seen as stuck in the past, and the Scriptoria Free State has gone astray due to its extremist beliefs, the United Republic strives to honor its heritage while embracing the future. However, this does not come without challenges, especially due to the constant threats from the Free State along their shared border. The Republic, in response, has strengthened its border security and is ever vigilant against potential threats.

In the time of the Great War, the Scriptoria United Republic held its ground against the onslaught from the Free State, which believed that the war was a prophesied event from their interpretation of the Scriptorian scriptures. Resilient and united, they withstood these attacks, staying true to their spirit.

Their stance against the influence of the Guiding Hands of Progress was just as firm. Unfortunately, the drastic geo-engineering experiments conducted by the Guiding Hands turned their vibrant nation and rich culture into a desolate wasteland. Today, all that remains of the United Republic are a few surviving books, now considered illegal relics, that serve as haunting reminders of a once thriving civilization.

Thornley

Government Type: Monarchy

Nestled in the southernmost region of the world, Thornley is a land of dichotomy, warm in the north and icy in the south due to its proximity to the South Pole. It's a vibrant monarchy, home to diverse landscapes and an equally diverse people.

Economy:

Thornley boasts a thriving economy, supported by a flourishing agriculture sector in the northern part, which transitions to mining industries as you move southward. The unique geographical conditions contribute to the cultivation of exotic crops, and the southern mines produce precious gems and metals, all of which make Thornley a significant player in international trade.

Culture:

The inhabitants of Thornley have been greatly influenced by the country's diverse landscapes, from the lush plains in the north to the icy realms of the south. This has resulted in a rich and vibrant culture, featuring music and dance forms that blend rhythmic and languid movements akin to a dance between fire and ice. Thornley is also famous for its majestic elephants, which are deeply respected and play a significant role in the country's religious and cultural ceremonies.

Current Day Situation:

Thornley was once part of the grand Empire of ThornSirio, but it declared independence following a dispute over the rights to the southern mineral mines. Its current borders are shared with Sirio to the north and Verdonia to the west.

During the Great War, Thornley, as part of the Royal Covenant, contributed heavily to the war efforts. Its unique artillery units, known for their precise strikes, were deployed extensively in key battles, often turning the tide. However, this also meant that Thornley suffered considerable losses.

Unfortunately, the Guiding Hands of Progress infiltrated Thornley during the war, using it as a stepping stone for their grand geo-engineering experiment. The once vibrant nation succumbed to the disastrous effects of these experiments. Today, Thornley is a shadow of its former self, with most of its land transformed into uninhabitable zones, its once rich culture and proud people virtually erased from history.

Verdonia

Government Type: Matriarchal Monarchy

Verdonia, once an integral part of the dominion of Valenthia, blossomed into an independent matriarchal monarchy through a combination of valiant resistance and divine inspiration.

Economy:

The economy of Verdonia flourishes through its bustling metropolises, rich in varied industries. From ornate textiles to intricately designed jewelry, and cutting-edge technology, Verdonian cities are a beacon of creativity and innovation.

Culture:

Verdonian culture is distinguished by a unique blend of elegance and egalitarianism. The matriarchal structure of its society is evident in every aspect of life, from fashion and architecture to governance, lending Verdonia a distinct femininity that sets it apart.

Religion:

The spiritual landscape of Verdonia underwent a dramatic shift following the spiritual revelations of a young maiden named Ellara. Once devout followers of the Church of Celestiana, the Verdonians, inspired by Ellara's visions, founded a new faith — the Church of Ellariana. While the new religion shares some aspects of Celestiana, it has a stronger emphasis on feminine divinity and equality, reflecting the essence of Verdonian society.

Current Day Situation:

In the throes of the Great War, Verdonia sided with the Royal Covenant, providing the alliance with a wealth of scientific knowledge and expertise that bolstered the war efforts. The genius of its scientists and inventors was pivotal in determining the course of many battles.

However, Verdonia's thriving epoch was cut short by the invasive geo-engineering experiments carried out by the Guiding Hands of Progress. Today, the once-vibrant Verdonia lies in ruins, its lands devastated into uninhabitable zones. The echoes of its cultural richness and glorious past are now a fading memory, struggling to survive in the annals of history.

Valenthia

Government Type: Weak Monarchy (Controlled by Aristocrats)

Valenthia, once the beating heart of the central east continent, is a kingdom of paradoxes and intrigue. With a rich history that resonates across the ages, this vast and populated kingdom was a landscape of dichotomies, where grandeur met squalor, and where innovation and tradition were in a delicate dance. Ruled by a feeble monarchy, but controlled in the shadows by powerful aristocrats, Valenthia was a land where political maneuvering and unseen machinations shaped the destiny of its people.

History:

1. The Early Kingdom: Valenthia's early history is marked by the consolidation of various tribes and small principalities into a unified kingdom. A strong central monarchy was established, and the foundations for the future aristocratic rule were laid. The early kingdom was a time of expansion, cultural development, and the establishment of the Church of Celestiana as a central spiritual authority.

2. Rise of the Aristocracy: Over time, the monarchy weakened, and power gradually shifted into the hands of the aristocracy. The elite families began to exert influence over the governance of the kingdom, creating a complex web of alliances, patronages, and rivalries. This period saw significant infighting among the aristocratic houses, leading to political fragmentation and occasional civil strife.

3. Splitting of the Central Kingdom: The tension between different aristocratic factions and the weakening of central authority led to the division of the central kingdom of Valenthia. Solhartia and Verdonia declared independence, taking control of key resources and strategic regions. Valenthia's power and prestige suffered a blow, but it remained the largest and most influential player on the continent.

4. Industrial Transformation: Valenthia's landscape and society were fundamentally transformed during a period of rapid industrialization. Urbanization, technological advancements, and economic growth led to the emergence of dense metropolises and an expansion of the middle class.

However, this also exacerbated class divides, created hygiene problems, and led to the spread of plagues among the impoverished urban populace.

Valenthian Culture:

Valenthia's culture is a complex tapestry of tradition, hierarchy, and subtle innovation. It is characterized by stark social divisions that are not only evident in the daily life of its people but are ingrained in their mindset, customs, and rituals.

  1. Elitism and Class Divides: The most defining feature of Valenthian culture is the strict separation between the elite and the common populace. This divide is expressed in everything from architecture to clothing, education, and even language. The aristocrats, who wield real power, live in opulent gated communities and partake in high art, literature, and sophisticated entertainment. In contrast, the lower classes, confined to overcrowded urban areas, have developed their own vibrant subcultures, filled with music, dance, and folk traditions that are often overlooked by the elite.

  2. Religious Influence: The Church of Celestiana plays a central role in Valenthian society. It shapes moral values, social norms, and provides a spiritual anchor. Festivals, ceremonies, and religious observances are deeply integrated into daily life, providing a sense of unity and continuity.

  3. Education and Knowledge: Learning and scholarship hold a special place in Valenthian culture, especially among the aristocracy. Libraries, academies, and scholarly institutions are revered, but access to higher education is often restricted to the privileged, creating a barrier that further perpetuates the social hierarchy.

  4. Art and Craftsmanship: Valenthia boasts a rich artistic heritage. From monumental sculptures and intricate frescoes to delicate jewelry and ornate textiles, the creativity of Valenthian artisans reflects both the grandeur of the elite and the resilience of the common people. Street performances, local crafts, and popular songs provide a glimpse into the soul of the society that thrives beneath the surface of aristocratic opulence.

  5. Social Etiquette and Customs: Politeness, decorum, and adherence to traditional social roles are highly valued in Valenthia. Etiquette guides everything from dining to conversation, especially among the elite, where a wrong gesture or misplaced word can lead to social ostracization.

  6. Struggle and Aspiration: Beneath the formal exterior, Valenthian culture is also marked by a sense of struggle and aspiration. The common people, faced with the hardships of poverty and disease, find hope in communal bonds, family ties, and the dream of a better future. Even among the elite, ambition and political maneuvering drive their actions, reflecting a society that is constantly reaching for more, even as it clings to its past.

Economy:

A land rich in resources and opportunities, Valenthia's economy was marked by industrial growth and wealth accumulation. However, this prosperity was unevenly distributed, with the elite enjoying vast wealth while the majority languished in poverty. Hygiene issues were rampant, leading to frequent plagues and further emphasizing the divide between the privileged and the impoverished.

Valenthian Economy:

1. Whaling Industry: Valenthia's geographic location gave it access to rich marine resources, including vast populations of whales. The whaling industry became a cornerstone of the Valenthian economy, providing materials for various products such as oil, bone, and meat. The economic reliance on whaling spurred the development of specialized ships, techniques, and entire coastal towns dedicated to this industry. Moreover, it fostered global trade relationships as Valenthian whale products were sought after in many foreign markets.

2. Industrial Revolution: The Valenthian Industrial Revolution marked a pivotal moment in the kingdom's economic history. Technological advancements in machinery, transportation, and manufacturing led to a surge in productivity and the emergence of new industries. The availability of resources, including iron, coal, and whale oil, facilitated this transformation, making Valenthia a hub of innovation and industrial prowess.

3. Mining and Manufacturing: Alongside whaling, mining and manufacturing became key sectors in Valenthia's economy. The extraction of valuable minerals, metals, and coal powered the industrial machinery and provided raw materials for a burgeoning manufacturing sector. Factories produced goods ranging from textiles to machinery, employing vast numbers of workers and contributing to urbanization.

4. Agriculture and Land Use: Valenthia's agricultural sector underwent significant changes during the industrial period. New farming techniques, machinery, and the expansion of arable land contributed to increased food production. However, industrial growth also led to the depletion of natural resources and challenges in land management.

5. Trade and Commerce: Valenthia's strategic location and economic diversification made it a major player in international trade. Its ports were bustling hubs of activity, handling goods from around the continent and beyond. The kingdom's commercial networks were vast, connecting it with distant markets and fostering economic interdependence.

6. Social Impact and Challenges: The economic transformation of Valenthia brought both prosperity and challenges. Wealth accumulated in the hands of the aristocracy and industrial elite, leading to stark social divisions. Urban areas faced problems of hygiene, overcrowding, and labor unrest. The economic dependence on whaling and other industries also made Valenthia vulnerable to market fluctuations, environmental concerns, and international pressures.

Current Day Situation:

Valenthia's role in the Great War was paramount, as it joined the Royal Covenant and became a significant battleground in the northern provinces. The fatigue from the war was immense, and the kingdom's internal conflicts and corruption led to its fracture. The guiding hands of progress found fertile ground in Valenthia, resonating with those suffering from the harsh living conditions.

The influence of the guiding hands eventually led to the creation of the TGA and the APU, and Valenthia succumbed to this new power. The kingdom may no longer exist physically, but its legacy lives on. Its traditions of elitism and control persist, subtly repackaged but still shaping the socio-political landscape.

Valenthia's complex history includes the division of the central kingdom and the rise of Solhartia, where aristocrats seized control over vital mines. The kingdom's strong adherence to the Church of Celestiana, coupled with its cultural affinities, make it a fascinating study of contrasts, where opulence and squalor coexisted, and where innovation and decay were in constant tension.