
Dystopian Persistence
InNOCULATION is a persistent Singleplayer & Multiplayer Game set in an Oppressive Dystopian Steampunk society.
Rather than being the hero you are just another cog in the machine.
The decisions you make are bureaucratic and range from coldly executing citizens, rounding them up, chasing and terminating non-compliant suspects to mundane inspection duty
Your Job is to keep the machine of oppression going, as long as it aligns.
Operate with cunning and care to sustain the order—step out of line, and you risk drawing the iron gaze of the Transitional Government Authority.

Welcome to InNOCULATION
A simulation of a grity enduring steampunk dystopia. Here, society is a construct larger than any one individual, a system that thrives on the many maintaining their assigned roles.
As a player in this world, you are not destined to be its hero but to be a functioning part of its vast and intricate machinery. Navigate a realm dominated by the unbreakable grip of bureaucracy, where life and death are dispensed with the stroke of a pen or the turn of a gear. Fulfill your duties under the watchful eye of the Transitional Government Authority (TGA), or subtly challenge the status quo within your limited scope of influence.
The world of "InNOCULATION" is unforgiving – it moves with or without you, and your actions are but small ripples in its pond. The concept of persistence here means: consistency, adherence to the regime, and the hope of ascending within the SOCLAV system by becoming inoculated and be saved during 'The Greatest Day'.
In "InNOCULATION," survival isn't about changing the world; it's about finding your place within it and holding onto it tenaciously.
Inspection
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"The Inspection Mode" is a detailed and methodical gameplay feature where players take on the role of an official in a dystopian regime. Your task is to scrutinize documents, verify credentials, and decide the fate of individuals in a world where every detail could be a matter of law or lawlessness. Players must be vigilant, as each choice can have significant consequences. Precision and attention to detail are paramount in maintaining order and ensuring your own survival within the game's rigorous bureaucracy.
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The checkpoint is located between a Yellow zone and the BlueZone. with a Red Zone further down the map. It is the first map created.
The checkpoint was opened after the war and TGA established government constructed the mobile walls, clearly defining the area now known as the blue zones and within it, city thx 129.
The checkpoint falls under the jurisdiction of senior innoculated and is manned by a single ACU unit acting as the inspection while a varying number of Central Security Sentries. It opens at 6 A.M. and closes at 6 P.M.
The checkpoint is frequently attacked by terrorists. Sometimes, the inspectors also witnesses these attacks and are part of the action. -
A checkpoint set in the Debitor District
Miscount Detected
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Miscount Detected is a Single Player and Multi Player game Mode where the player must round up various citizens in single player.
In multiplayer the game mode changes, there are 3 roles.The Citizen
The Guard
The Controller
The Citizen must try and escape while blend in with NPC’s
The Guard must work together to round up all citizens (including the player)
The Controller monitors the situation from CCTV and work together with the Guard to update the status.
Environmental inoculation
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Single Player and Multiplayer supported.
In the world of innoculation certain anomalies are present, it is up to the player to eliminate these anomalies.
The World
Society is a rigid hierarchy, bound by the strict laws and watchful eyes of the Transitional Government Authority. Your place in this order is not given; it is earned, as you navigate the rigid structure that holds this steampunk society together.
The Hierarchy of the
SOCLAV
The Constituent
The Constituent is the enigmatic founder and global administrator of the Transitional Government Authority, and thereby the leader of the Augmented progressive union.
His position is at the top of the order of edification.
The Order of Edification
The Directorates
Conclave of Foretelling
The Innoculated
The Innoculated are “Aligned Entities” who have ascended through the social hierarchy and are ready for “The greatest day”.
The Innoculated are distinct in appearance and are fully committed to the cause of the greatest day.
The Uninnoculated
The uninnoculated are SOCLAV citizens whom are considered unworthy of receiving the latest technology. They will have to ascend through the ranks and show their commitment to receive the gift of the great awakening which will occur on The Greatest Day.
The uninnoculated are made out of sub-SOCLAVs: The Inclined, The Proles, The Debitors
The Inclined
The Inclined are loyal uninnoculated entities whom, through various means, have proven themselves loyal to the cause.
Unlike proles and debitors, they are entitled to level 1 cybernetics modifications, the receive better food (not prone to consumption points) and are essentially on the “waiting list” to become innoculated.
In order to become inclined, one must become “affirmed”
Proles
Proles wear genderless unisex uniforms / jumpsuit, to illustrate to the Transitional Government Authority, their willingness to progress towards the greatest day.
Heavily dosed with VXCM, proles appear to be very quiet, when the VXCM wears off they can often be heard complaining, about the food, their jobs, or the world in general, though they do so in secret as doing that in public could risk being punished.
Debitors
The Debitors are the lowest sub-soclav of the uninnoculated. They have the lowest social credit and are considered useless by the government. As such they are in a constant race to prove their usefulness and earn consumption points to get VXCM.
Media
Some media from alpha 0.9 (note alot of these screenshots were made with the old pipeline, currently everything is being remade)
